# Implementation of Two Player Tic-Tac-Toe game in Python. ''' We will make the board using dictionary in which keys will be the location(i.e : top-left,mid-right,etc.) and initialliy it's values will be empty space and then after every move we will change the value according to player's choice of move. ''' theBoard = {'1': ' ', '2': ' ', '3': ' ', '4': ' ', '5': ' ', '6': ' ', '7': ' ', '8': ' ', '9': ' '} board_keys = [] for key in theBoard: board_keys.append(key) ''' We will have to print the updated board after every move in the game and thus we will make a function in which we'll define the printBoard function so that we can easily print the board everytime by calling this function. ''' def printBoard(board): print(board['1'] + '|' + board['2'] + '|' + board['3']) print('-+-+-') print(board['4'] + '|' + board['5'] + '|' + board['6']) print('-+-+-') print(board['7'] + '|' + board['8'] + '|' + board['9']) # Now we'll write the main function which has all the gameplay functionality. def game(): turn = 'X' count = 0 for i in range(10): printBoard(theBoard) print("It's your turn," + turn + ".Move to which place?") move = input() if theBoard[move] == ' ': theBoard[move] = turn count += 1 else: print("That place is already filled.\nMove to which place?") continue # Now we will check if player X or O has won,for every move after 5 moves. if count >= 5: if theBoard['1'] == theBoard['2'] == theBoard['3'] != ' ': # across the top printBoard(theBoard) print("\nGame Over.\n") print(" **** " + turn + " won. ****") break elif theBoard['4'] == theBoard['5'] == theBoard['6'] != ' ': # across the middle printBoard(theBoard) print("\nGame Over.\n") print(" **** " + turn + " won. ****") break elif theBoard['7'] == theBoard['8'] == theBoard['9'] != ' ': # across the bottom printBoard(theBoard) print("\nGame Over.\n") print(" **** " + turn + " won. ****") break elif theBoard['7'] == theBoard['4'] == theBoard['1'] != ' ': # down the left side printBoard(theBoard) print("\nGame Over.\n") print(" **** " + turn + " won. ****") break elif theBoard['8'] == theBoard['5'] == theBoard['2'] != ' ': # down the middle printBoard(theBoard) print("\nGame Over.\n") print(" **** " + turn + " won. ****") break elif theBoard['9'] == theBoard['6'] == theBoard['3'] != ' ': # down the right side printBoard(theBoard) print("\nGame Over.\n") print(" **** " + turn + " won. ****") break elif theBoard['1'] == theBoard['5'] == theBoard['9'] != ' ': # diagonal printBoard(theBoard) print("\nGame Over.\n") print(" **** " + turn + " won. ****") break elif theBoard['7'] == theBoard['5'] == theBoard['3'] != ' ': # diagonal printBoard(theBoard) print("\nGame Over.\n") print(" **** " + turn + " won. ****") break # If neither X nor O wins and the board is full, we'll declare the result as 'tie'. if count == 9: print("\nGame Over.\n") print("It's a Tie!!") # Now we have to change the player after every move. if turn == 'X': turn = 'O' else: turn = 'X' # Now we will ask if player wants to restart the game or not. restart = input("Do want to play Again?(y/n)") if restart == "y" or restart == "Y": for key in board_keys: theBoard[key] = " " game() if __name__ == "__main__": game()