Add table of contents to README
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README.md
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README.md
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# ![Build your own X](feynman.png)
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# ![Build your own X](feynman.png)
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## Table of contents
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- [3D Renderer](#build-your-own-3d-renderer)
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- [Blockchain / Cryptocurrency](#build-your-own-blockchain-cryptocurrency)
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- [Bot](#build-your-own-bot)
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- [Database](#build-your-own-database)
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- [Front-end Framework / Library](#build-your-own-front-end-framework-library)
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- [Docker](#build-your-own-docker)
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- [Game](#build-your-own-game)
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- [Git](#build-your-own-git)
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- [Neural Network](#build-your-own-neural-network)
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- [Network Stack](#build-your-own-network-stack)
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- [Operating System](#build-your-own-operating-system)
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- [Programming Language](#build-your-own-programming-language)
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- [Regex Engine](#build-your-own-regex-engine)
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- [Shell](#build-your-own-shell)
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- [Template Engine](#build-your-own-template-engine)
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- [Web Server](#build-your-own-web-server)
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#### Build your own `3D Renderer`
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#### Build your own `3D Renderer`
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* [**C++**: *Introduction to Ray Tracing: a Simple Method for Creating 3D Images*](https://www.scratchapixel.com/lessons/3d-basic-rendering/introduction-to-ray-tracing/how-does-it-work)
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* [**C++**: *Introduction to Ray Tracing: a Simple Method for Creating 3D Images*](https://www.scratchapixel.com/lessons/3d-basic-rendering/introduction-to-ray-tracing/how-does-it-work)
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